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Don simon

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PostSubject: 22nd Tresillian   Mon Sep 23, 2013 9:03 am

What a awesome day!! Congratulations to the general Mr Ben Pittock on your victory,great day by all
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NickNick

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PostSubject: Re: 22nd Tresillian   Mon Sep 23, 2013 6:56 pm

Yes it was an awesome day. Thank you to Mark, Simon , Pete and Vicky......you guys rock!
I didn't have to many fire fights but was on recon most of the day. It was big fun and the story was awesome.
cheers 

So...............the UN forces can only stay for a while before there needed else where in the world and surly only a small force can be left behind to be the new home guard ..........

THE REBEL FORCES SHALL RISE AGAIN!
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slick63

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PostSubject: Re: 22nd Tresillian   Tue Sep 24, 2013 4:45 am

I spent the first hour lost and confused, couldn`t find any of my team, and was wondering why I had turned up after a years break from the hobby. Rest of the day turned out ok though, and I found myself getting into the spirit of things.
One thing that was mentioned by several people was the lack of sportsmanship at times in the form of non hit taking amongst some players. Plus the UN forces at the pump house regenning inside the building and immediately coming back into play, when they should I believe have gone to the neutral regen point at the gazebo.
I`m wondering did they write their names down on a form in the pump house to monitor 'deaths' as they would`ve had to do at the gazebo ?
Oh and is it possible to 'lose' the silly riot shields, the users seem to think that they are made from 6 inch thick bullet proof steel.
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gilly

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PostSubject: Re: 22nd Tresillian   Tue Sep 24, 2013 5:50 am

another great day thanks to mark and team Very Happy 



all i can say is all hail bluefox the un may have won this battle but they will never win the war:!: Exclamation Exclamation Exclamation 

the rebal alliance will never be broken





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soapy



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PostSubject: Re: 22nd Tresillian   Tue Sep 24, 2013 7:17 am

yeah i'm gona have to disagree with most people here . ive been to some amazing airsoft games all over the country in the 9 years i've been playing and i've also been to some absolutely atrocious ones . this one was sliding towards the boring scale . I can see what was trying to be done and I applauded it and I know its not easy and I couldn't do it but I just don't think it all came together . I know both teams had small objectives they had to do as well as the larger ones but there never seemed like much to do . if we had a board at each base (also games like that the bases need to be equal not a heavily built up base vs a dip in the woods that's indefendible ) that tells us the list of mini objective that needed to be done and also a timeline of when the bigger ones were to roughly happen then each player could decide if they wanted to wait around until then or go off and harrie the enemy rather than sitting around board as I know happened with both teams (im quite happy to lay up in a ditch for hrs at a time if it could actually accomplish anything ask my mates about my 4hr crawl through the drains at screasden fort ) I think it was the boredom that lead to most of the cases of poor play and sportsmanship that we saw in the afternoon as its not something that we have had happen before .

so yeah one of the few days ive left a game day feeling disappointed .
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sigee



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PostSubject: Re: 22nd Tresillian   Tue Sep 24, 2013 7:43 pm

I think the problems arose because Simon and Mark wanted to see if we could get on with it without constant intervention from the marshals.
Usually the marshals are constantly giving out advice and objectives to keep the game going.
Unfortunately it looks like we need their help or we end up wondering around like a lot of lost sheep Laughing
I personally didn't see any non hit taking although I believe I was accused of it.In my case,if you are 100% sure you hit me then tell me and I will take the hit.
As I was feeling rough that day I didn't mind the slower than usual pace but I can see why the fitter younger guy's didn't like it.
It was a nice idea Mark and Simon but it seems we need your expert guidance to keep us moving Rolling Eyes

Si
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RoadRunner

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PostSubject: Re: 22nd Tresillian   Tue Sep 24, 2013 9:47 pm

Well if were gunna start playing this game im not sure if its the black ammo or me being very unlucky with foliage but i always see a few cases of non hit taking on the other sides, i think we all know who the culprits are and i find a few more shots in some "fleshy" areas normally solve the problem.

As for the riot shields they really aren't that much of an issue are they? a bit of flanking, one grenade its really not that hard to deal with, when simon and pete accused someone behind one of not taking there hits i called them up on it, sent them back to respawn trying to resolve the issue but it seemed like the rebels just gave up and walked off.

Morale seemed to be a bit low by the middle of the day i think if your going to leave us to our own devices 3 teams is kind of a must to keep the action going all day.

On another note i really enjoyed just running a pistol, very light weight but still plenty of kills Wink

Me and sam had a pretty good day overall and are looking forward to seeing you all next week.
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iimmy_826

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PostSubject: Re: 22nd Tresillian   Tue Sep 24, 2013 11:58 pm

Going to clear a few things up here in had a dip in the woods last time I think marc Simon and Pete did an amzing job the effort they put in they probly was at the site for at least an hour maybe 2 after the game and they set everything up in the morning not to mention the paper work and everything else getting the guns ready and the kit ordering bbs for us to buy with things like this its all trial and error why keep doing the same things every game day  feels good to try something new. And if someone doesn't take hits then just keep shooting or throw a grenade find ways of making them take it one to the Bollocks usually works :-) and the riot shields would you guys feel the same if you had one in your hands at some point during the day... Might even wear a plate carrier next time pretty much bullet proof too :-) you might think I'm getting shitty about this and your right I am why is everyone always finding something bad to say.
I think he day went well I loved the acting playing the charaters the new twists of the day and I stayed awake the whole day I am usually sleeping by 2 so well done guys thank you for a good day :-) (anyone that's has any questions or comments about what I have said then tell me be straight about it)
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slick63

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PostSubject: Re: 22nd Tresillian   Wed Sep 25, 2013 2:49 am

Quote :
and the riot shields would you guys feel the same if you had one in your hands at some point during the day... Might even wear a plate carrier next time pretty much bullet proof too :-) you might think I'm getting shitty about this and your right I am
I`d never use a riot shield they look very silly, and plate carriers in airsoft are not classed as bulletproof, a hit is a hit.

Quote :
why is everyone always finding something bad to say.
Having taken part in the hobby for about ten years, I`ve seen some sites go downhill and get a bad reputation, eventually leading to a drop in numbers, with some having to close down because they are no longer financially viable, purely because of some players displaying a lack of sportsmanship.
Hit taking is a big part of the hobby, if players habitually flout the rules because they are caught up in the moment, then the site reputation will suffer. This needs to come out into the open for discussion, burying our heads in the sand hoping it will go away is not good for anyone.
Mark, Simon and Pete were aware of it on the day and weren`t happy, so this isn`t a pop at them, they have done a superb job all along, it`s a pity that some regular players feel that they can do as they wish now.
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Captain Black

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PostSubject: Re: 22nd Tresillian   Wed Sep 25, 2013 5:27 am

The idea behind the day only having 5 set objectives per team, was to give players and teams the freedom to create and implement their own missions and tactics, intended to add some unexpected twists and turns adding some realism. This was to have a break from a day set out on rails and running to a timetable. Did not go totally to plan I must admit, some players grasped the concept better than others.
I have to try new ideas out, on paper they look great , in game play some work some don't, then you have the wot if factor it can kill a game you spent hours planning in seconds. That said some positives did come from the day and can go into future planning. I know I can speak for Simon as well, when I say No one is as disappointed as us when its not the best day. On that note I can only apologise to players who may have been disappointed with their day.
As for players taking hits, it's nightmare to combat, the only way to stomp it out is to have one marshal per player, not going to happen lol, The site has always tried to promote the saying... YOUR ONLY CHEATING YOURSELF BY NOT TAKING YOUR HITS. Speaking for myself I think we have a great bunch of friendly players and some excellent sites, this I think reflects in CEA reputation a reputation other sites would love, a reputation we DO NOT WANT TO LET GO.


THE OFFICIAL SCORE
The winners UN Force with 468 points
troop deaths 21
key player deaths 4

The Rebels with 452 points
Rebel deaths 24
key player deaths 6

It was a close one.
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soapy



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PostSubject: Re: 22nd Tresillian   Wed Sep 25, 2013 5:28 am

yeah the whole light them up and face/flesh shot thing isn't the way to deal with non hit taking it will only lead to arguments and tit for tat the way to deal with it is for the people who witness it to report it and let the site deal with it in the way they see fit. (as mark and Simon and others do).

the whole riot shield incident is derived from 4 fully grown men trying to hide behind a 60cmx90cm shield out in the open and get in enfiladed buy 5 shooters and blatantly failing yet being caught up in the moment there brains possibly didn't process this info as fast as they should and they were spoken to and took the hits .

again no one is slating the site or the organization of the site and its not "finding something bad to say" its called observational feedback !

I also get the whole " without constant intervention from the marshals" thing but that only works if all the players know what is supposed to happen and when .there were comments of "we're trying to make this more real" and unfortunately it succeeded ! just like the real thing it was confusion and as Julian Grenfell stated from the trenches of ww1 akin to "months of boredom punctuated by moments of terror." (but without the terror aspect for me this time as I had a sat night without cider lol).
what I would suggest would help in long games like this and that has worked in the past at games that went from 20 players to 500+ is to have an on going main scenario i.e capture the enemy base and find intell but also add in some small open objectives like hold a area at the turn of the hr or capture the flag etc but these must be know buy all players on the team so that they can be self driven and be actively able to see what needs to be done . so hand outs with objectives and the points reward printed on them or dry wipe boards at each base (theses can easily be updated by team leaders as the day go's on )

so all in all a ok game but could of been so much more . and again thank you to all the people who put work in to it and the team leaders for the day .please don't take any of this as a slight just my two pence worth on what I saw. ross
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RoadRunner

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PostSubject: Re: 22nd Tresillian   Wed Sep 25, 2013 8:23 am

slick63 wrote:
I`d never use a riot shield they look very silly, and plate carriers in airsoft are not classed as bulletproof, a hit is a hit.
Thanks for sharing mate, firstly there are riot shields in real life that can take a whole mag of 7.62 (let's say that 400 bb's if were going for realism) I'll count the hits next time I'm playing you and throw it down after that................. Or you could try using some tactics and just find a way around it.

As for non hit taking ask anyone who plays and they can tell you who the culprits are.

Simon, mark sorry to have the rant, this game didn't flow as well as some others but like you said its a work in progress you need to try stuff before you can tell if it's going to work.
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sigee



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PostSubject: Re: 22nd Tresillian   Wed Sep 25, 2013 8:47 am

Lets not fight among ourselves over this
As for the riot shields, on reflection perhaps if both teams had one it would have been better.
I do think there should be penalties for non hit taking as there are at other sites.
I also think it was us the players that let things slip towards the end of the game.
Maybe it was the humidity or the fact we had quite a few inexperienced players.
Maybe we are just too used to being told what to.
What ever the reason I don't think Simon or Mark can be blamed.

Si
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RoadRunner

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PostSubject: Re: 22nd Tresillian   Wed Sep 25, 2013 9:33 am

sigee wrote:
What ever the reason I don't think Simon or Mark can be blamed.
after reading mine over this could definatly be assumed and im very sorry, not at all the intended meaning
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NickNick

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PostSubject: Re: 22nd Tresillian   Wed Sep 25, 2013 9:50 am

Hey guys...if you think of it 1 not so good game out of how many great games we've had is not too bad......and like Mark says, gotta try something new to see if it works, if it don't ....learn from it and move on.
As for the riot shields, I know some people don't like them but I'm not really bothered, I wrote a game where they were gonna be used as kind of "Tanks". They could only walk and not run, couldn't hide by crouching in a bush and could be taken out with a grenade or a shot in the ass ( like a Tiger tank ) Sometimes it's about using your imagination.lol! 

Anyway....please don't get upset if I have pissed anyone of with this bit of writing.

I had a good day, but then again I fucking love airsoft and CEA

No I'm not drunk, just happy

cheers
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sigee



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PostSubject: Re: 22nd Tresillian   Wed Sep 25, 2013 6:53 pm

Toby my comment wasn't directed at you mate.
Nick I totally agree with your comments.Its better to try new things than to do the same old thing week in week out.
And lets not forget that a less then average day at CEA is still the best day of the week by far and an average day at CEA is AWSOME ! Smile

Si
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MattB

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PostSubject: Re: 22nd Tresillian   Wed Sep 25, 2013 11:02 pm

I've just read lots of comments and can see where people are coming from. The day had a different feel and in some ways some real positives as well as negatives. The use of team leaders was new to me and after the event you can always see where you could have done things differently. But a good learning experience. I think we need to give credit to mark and Simon for trying something new and to innovate the way we all play. I also feel its a good thing that we can give positive and negative feedback because it will help with the development of the game play.
As far as hit taking is concerned I'd hope to be an honest player and if at any point I've been hit and not noticed always pull me up on it, its never intentional. I did feel the pegs caused confusion, I hit a few people at critical moments and 20 sec's later they had re-sporned and I was hit by the same player. I don't blame individuals and put it down to confusion on the rules.

As far as the shields are concerned, you need to see it as a challenge, there are ways to deal with them and they do use them in reallfe scenario's. And lets be honest a hiding behind a wooden wall isn't going to help you in the real world either, its just a game.

But thanks to everyone for a good game and see you all soon. xx

Stay classy!!!!

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slick63

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PostSubject: Re: 22nd Tresillian   Thu Sep 26, 2013 4:24 am

RoadRunner wrote:
slick63 wrote:
I`d never use a riot shield they look very silly, and plate carriers in airsoft are not classed as bulletproof, a hit is a hit.
Thanks for sharing mate, firstly there are riot shields in real life that can take a whole mag of 7.62
Ballistic plates only transfer penetrating force into blunt force. Even if you had a shield interlaced with kevlar and ceramics which manufacturers may state can take 30 impacts of 7.62, the idea that someone could hold onto such a device whilst on the receiving end of 30 rounds on full auto is absurd. The effect of one round on someone wearing ballistic protection can knock them off their feet, produce substantial bruising and even internal trauma in a worse case scenario. Ballistic protection in real life is not some kind of magic sponge which allows you to run around as if nothing has happened.
Hence why I think they are unrealistic in airsoft.
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iimmy_826

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PostSubject: Re: 22nd Tresillian   Thu Sep 26, 2013 4:52 am

ITS A GAME don't think its that relistuc dressing up every other Su day and playing with toy guns....
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PostSubject: Re: 22nd Tresillian   Thu Sep 26, 2013 5:14 am

iimmy_826 wrote:
ITS A GAME don't think its that relistuc dressing up every other Su day and playing with toy guns....
airsoft relies on " suspension of disbelief" hence why we like pellet guns that look real and we wear tactical gear instead of coloured overalls like laser tag or paint ball .

its not the actual shield that was the problem it was the fact that it can make the people/person using it think that they are unable to be hit (the same way helmets and plate carriers can) as long as those using it are using it responsible then it shouldn't be a issue ! but unfortunately that doesn't always happen and that's the reason why a lot of sites don't allow them to be used unless in a special scenario and under supervision.

I think one of the factors on Sunday was also the size of the site vs the amount of players that caused large voids in the action and caused people to bunch up at certain areas and also I know the game was being trialled without marshals but there always needs to be a visible presents not just to deter thoughts of " ah im just gona count the next hit" but also to help move the games along if they do bottle neck or go flat and player marshals or team leaders don't always have over view of this happening.
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slick63

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PostSubject: Re: 22nd Tresillian   Thu Sep 26, 2013 6:09 am

iimmy_826 wrote:
ITS A GAME don't think its that relistuc dressing up every other Su day and playing with toy guns....
Back in 2006 the airsoft community faced the very real prospect of having their hobby banned in the UK. At the very least two tone guns would have been the norm, black guns would`ve been banned under the VCR proposals put forward by the government. A lot of people taking part in the hobby put a lot of hard work and hours into convincing the government of the need for as Soapy mentioned 'suspension of disbelief', part of this was black guns in order that players can feel a certain amount of realism when playing the game.
If you feel as you do how come you`ve spent a lot of money on a black gun and camo clothing ? Why not play in a tracksuit with a two tone gun ? After all it`s only a game with toy guns ?
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PostSubject: Re: 22nd Tresillian   Thu Sep 26, 2013 6:29 am

I have had the same gun for more than 18 months and its the first gun I brought and I don't spend that much on Camo as it was a tenner for it all including glasses I have brought new Camo £10 for top and trousers so I can always go on Matt, Ben, and buddas team I go to play airsoft because I like the banter I like he fact we can have a laugh, messing around in the woods, how many times have I just walked around having a chat with Vicki and why not its a social event too....
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The General

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PostSubject: Re: 22nd Tresillian   Thu Sep 26, 2013 6:51 am

I was considering getting involved in this life changing, interesting conversation, but I think I should not.
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iimmy_826

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PostSubject: Re: 22nd Tresillian   Thu Sep 26, 2013 6:52 am

أحسنت المتمردين!


:-)
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iimmy_826

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PostSubject: Re: 22nd Tresillian   Thu Sep 26, 2013 6:57 am

اسكت
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